AoeStats
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Arabia

509724078Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 47m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1034
+16
🇫🇷 Lithuanians · France
1033
+16
🇩🇪 Vietnamese · Germany
1019
+17
🇹🇷 Burgundians · Türkiye
1017
+17
🇹🇷 Magyars · Türkiye
1106
-19
🇹🇷 Dravidians · Türkiye
1028
-16
🇹🇷 Varangians · Türkiye
1015
-16
🇹🇷 Persians · Türkiye
996
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,825 11:26 22:13 36:56 ⚔ Scout Rush
32 1,527 11:16 23:21 40:16 ⚔ Archer Rush
31 1,485 12:57 17:10 34:21 ⛏ Fast Castle
26 1,231 11:13 19:01 — ⛏ Fast Castle
22 1,040 12:45 21:26 40:07 ⛏ Fast Castle
19 917 10:13 25:23 — ⚔ Scout Rush
17 833 9:23 21:02 35:10 ⚔ Scout Rush
17 829 10:24 14:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,555 15,890 6,740 2,270 48,455 57,064
20,400 10,010 10,920 1,500 42,830 58,590
15,455 15,318 2,460 6,950 40,183 40,855
18,315 7,687 10,145 850 36,997 42,430
11,750 13,570 7,950 1,200 34,470 40,374
14,225 8,518 7,420 850 31,013 32,372
11,815 8,474 4,150 850 25,289 29,237
4,420 3,155 390 1,595 9,560 9,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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