AoeStats
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Black Forest

510119644Analyzed
4v4 RM · 21h ago on Sep 29, 2026· 87m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Khitans · Vietnam
788
+11
🇻🇳 Wu · Vietnam
738
+13
🇻🇳 Britons · Vietnam
676
+16
🇧🇷 Saxons · Brazil
661
+16
🇬🇧 Britons · United Kingdom
713
-15
🇪🇸 Byzantines · Spain
710
-16
🇪🇸 Persians · Spain
667
-14
🇧🇷 Romans · Brazil
599
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 3,860 12:29 21:27 31:14 ⛏ Fast Castle
37 3,257 16:21 20:20 35:09 ⛏ Fast Castle
24 2,092 15:24 27:13 35:10 ⚔ Skirmisher Rush
21 1,878 10:13 22:16 35:47 ⛏ Fast Castle
20 1,777 14:46 21:42 35:04 ⛏ Fast Castle
20 1,714 11:22 26:30 34:24 ⛏ Fast Castle
14 1,244 12:29 25:28 39:56 ⚔ Archer Rush
12 1,087 14:24 23:28 37:43 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
80,500 24,665 9,035 850 115,050 132,457
29,025 40,629 23,585 4,500 97,739 159,108
24,595 32,710 23,995 3,245 84,545 97,314
30,925 32,145 16,810 2,385 82,265 83,539
27,750 23,792 19,495 3,200 74,237 81,596
36,750 17,921 9,345 3,795 67,811 78,022
21,825 20,503 10,125 3,725 56,178 76,743
14,560 7,950 8,655 1,530 32,695 35,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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