Arabia
509022845Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
51m 36s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Fried Rice
206 units ordered
Camel Scout185
Knight13
Scout Cavalry7
Spearman1
First military 11:26 — Scout Cavalry
LearnToCode1234
232 units ordered
Halberdier89
Hand Cannoneer65
Pikeman49
Spearman13
Scorpion8
Hussite Wagon3
Skirmisher2
Militia1
Scout Cavalry1
Monk1
First military 14:19 — Skirmisher
BenJames
246 units ordered
Champion104
Paladin41
Halberdier25
Knight19
Pikeman19
Long Swordsman15
Two-Handed Swordsman10
Monk3
Militia2
Man-at-Arms2
Spearman2
Cavalier2
Trebuchet2
First military 9:55 — Militia
RomeD
169 units ordered
Paladin65
Knight47
Cavalier43
Hussar10
Trebuchet4
First military 21:44 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Fried Rice’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
LearnToCode1234’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
BenJames’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
RomeD’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9