Arabia
506228391Analyzed2v2 RM
·
18d ago on Sep 12, 2026·
57m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Patroclo
276 units ordered
Cavalier143
Knight112
Obuch12
Scout Cavalry8
Spearman1
First military 11:17 — Scout Cavalry
BenJames
184 units ordered
Cavalry Archer68
Steppe Lancer43
Heavy Cavalry Archer23
Camel Scout22
Archer11
Man-at-Arms9
Militia2
Spearman2
Monk2
Trebuchet2
First military 9:00 — Militia
Ligrete
180 units ordered
Camel Scout82
Mangudai50
Steppe Lancer26
Scout Cavalry7
Monk6
Knight5
Spearman4
First military 10:39 — Scout Cavalry
kotyara
102 units ordered
Pikeman82
Magyar Huszar5
Militia5
Archer4
Knight2
Cavalry Archer2
Skirmisher2
First military 17:00 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Patroclo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
BenJames’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Ligrete’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
kotyara’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1