AoeStats
← 欢乐小菜鸟

Arena

506846514Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 44m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Mongols · Indonesia
1028
+14
🇨🇳 Poles · China
1021
+15
🇫🇷 Italians · France
997
+16
🇨🇳 Franks · China
993
+16
🇧🇷 Dravidians · Brazil
1021
-16
🇺🇸 Lithuanians · United States
1010
-16
🇨🇱 Franks · Chile
981
-15
🇪🇸 Maya · Spain
955
-14
Compared against 538,742 analysed team-game players on Arena.
欢乐小菜鸟 C
Feudal Age 12:33 vs 10:55
btm 10%
Castle Age 16:42 vs 16:03
btm 41%
Imperial Age 29:57 vs 32:17
top 28%
eAPM 27 vs 27
top 50%
First military 17:30 vs 18:52
top 38%
▼ Slow Feudal Age at 12:33 — slower than 90% of analysed players on Arena
▲ Fast Imperial Age at 29:57 — faster than 72% of analysed players on Arena
▼ Loom after the Feudal click (27:57) — usually safest before it
▲ Town centers almost never idle — 2s across the first 16:42
alexggg56 B
Feudal Age 11:02 vs 10:55
btm 45%
Castle Age 15:05 vs 16:03
top 30%
Imperial Age 31:14 vs 32:17
top 41%
eAPM 16 vs 27
btm 16%
First military 34:29 vs 18:52
btm 1%
▲ Fast Castle Age at 15:05 — faster than 70% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 34:29 (Skirmisher) — later than 99% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 15:05
mAjiCode B
Feudal Age 11:23 vs 10:55
btm 32%
Castle Age 15:04 vs 16:03
top 29%
Imperial Age 40:18 vs 32:17
btm 9%
eAPM 37 vs 27
top 25%
First military 17:58 vs 18:52
top 42%
▲ Fast Castle Age at 15:04 — faster than 71% of analysed players on Arena
▼ Slow Imperial Age at 40:18 — slower than 91% of analysed players on Arena
▲ High eAPM (37) — top quarter of analysed players
▼ Loom after the Feudal click (24:00) — usually safest before it
▲ Town centers almost never idle — 14s across the first 15:04
着什么急 B
Feudal Age 10:55 vs 10:55
top 50%
Castle Age 15:01 vs 16:03
top 28%
Imperial Age 29:43 vs 32:17
top 26%
eAPM 24 vs 27
btm 41%
First military 22:49 vs 18:52
btm 26%
▲ Fast Castle Age at 15:01 — faster than 72% of analysed players on Arena
▲ Fast Imperial Age at 29:43 — faster than 74% of analysed players on Arena
▼ Loom after the Feudal click (28:23) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:01
HowManyMustDie B
Feudal Age 11:16 vs 10:55
btm 36%
Castle Age 16:04 vs 16:03
top 50%
Imperial Age 33:18 vs 32:17
btm 42%
eAPM 56 vs 27
top 4%
First military 16:52 vs 18:52
top 32%
▲ High eAPM (56) — top quarter of analysed players
▼ Loom after the Feudal click (18:50) — usually safest before it
▲ Town centers almost never idle — 2s across the first 16:04
Master of Ludus D
Feudal Age 12:22 vs 10:55
btm 12%
Castle Age 23:12 vs 16:03
btm 7%
Imperial Age 36:24 vs 32:17
btm 22%
eAPM 16 vs 27
btm 16%
First military 21:16 vs 18:52
btm 34%
▼ Slow Feudal Age at 12:22 — slower than 88% of analysed players on Arena
▼ Slow Castle Age at 23:12 — slower than 93% of analysed players on Arena
▼ Slow Imperial Age at 36:24 — slower than 78% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 19s across the first 23:12
Black-HuLk B
Feudal Age 11:17 vs 10:55
btm 35%
Castle Age 15:00 vs 16:03
top 27%
Imperial Age 31:59 vs 32:17
top 47%
eAPM 28 vs 27
top 47%
First military 23:27 vs 18:52
btm 24%
▲ Fast Castle Age at 15:00 — faster than 73% of analysed players on Arena
▼ Loom after the Feudal click (15:19) — usually safest before it
▲ Town centers almost never idle — 3s across the first 15:00
TT D
Feudal Age 14:01 vs 10:55
btm 2%
Castle Age 20:23 vs 16:03
btm 16%
Imperial Age 32:54 vs 32:17
btm 45%
eAPM 16 vs 27
btm 16%
First military 31:53 vs 18:52
btm 3%
▼ Slow Feudal Age at 14:01 — slower than 98% of analysed players on Arena
▼ Slow Castle Age at 20:23 — slower than 84% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 31:53 (Urumi Swordsman) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 14s across the first 20:23
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