AoeStats
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Arena

510089418Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 56m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Magyars · Brazil
854
+14
🇨🇱 Franks · Chile
834
+15
🇦🇷 Persians · Argentina
725
+19
🇮🇹 Huns · Italy
707
+21
🇵🇷 Persians · Puerto Rico
843
-19
🇨🇳 Persians · China
806
-17
🇦🇺 Saxons · Australia
791
-17
🇨🇳 Franks · China
789
-16
Player eAPM Actions Feudal Castle Imperial Opening
26 1,453 9:39 17:14 35:02 ⛏ Fast Castle
21 1,185 11:31 18:38 38:59 ⛏ Fast Castle
21 1,163 10:09 19:38 32:44 ⛏ Fast Castle
20 1,133 9:35 18:19 36:13 ⛏ Fast Castle
19 1,077 10:24 14:57 28:22 ⛏ Fast Castle
16 933 10:08 17:22 28:17 ⛏ Fast Castle
11 619 12:28 19:31 32:37 ⛏ Fast Castle
5 290 11:12 18:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,335 16,230 20,170 2,900 73,635 76,533
33,770 19,295 13,285 4,305 70,655 78,656
33,810 19,045 11,375 3,150 67,380 79,847
33,460 14,205 12,660 1,500 61,825 70,650
26,345 12,445 16,785 3,100 58,675 67,031
26,000 14,655 16,470 1,080 58,205 63,164
19,285 9,665 13,075 1,700 43,725 54,814
4,375 5,240 1,610 650 11,875 14,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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