AoeStats
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Arena

510565065Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 59m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Goths · France
1284
+10
🇪🇨 Burgundians · Ecuador
1263
+11
🇦🇷 Sicilians · Argentina
1105
+18
🇨🇴 Bengalis · Colombia
1102
+17
🇨🇳 Georgians · China
1203
-16
🇮🇳 Hindustanis · India
1189
-16
🇨🇳 Mongols · China
1101
-12
🇹🇼 Danes · Taiwan
1093
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 3,012 11:03 15:36 29:23 ⛏ Fast Castle
40 2,383 10:47 15:29 29:56 ⛏ Fast Castle
34 2,044 10:01 13:51 32:52 ⛏ Fast Castle
33 1,988 10:49 15:15 32:47 ⛏ Fast Castle
33 1,950 11:30 16:03 28:57 ⛏ Fast Castle
33 1,950 9:02 13:35 31:47 ⛏ Fast Castle
22 1,326 8:57 24:04 38:34 ⚔ Towers FC
19 1,147 11:46 15:48 34:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,750 27,095 25,060 3,000 118,905 122,257
33,940 32,995 15,960 2,470 85,365 92,570
42,100 17,919 21,715 2,625 84,359 109,034
44,465 19,155 15,895 3,550 83,065 94,090
38,735 19,850 13,135 3,650 75,370 90,038
29,760 27,586 11,090 3,340 71,776 75,205
26,250 22,535 10,400 4,700 63,885 66,173
32,075 11,800 13,730 2,825 60,430 66,118
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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