AoeStats
← 叽里咕噜说啥呢

Yucatan

510534200Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 57m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Hindustanis · Australia
1046
+15
🇹🇷 Poles · Türkiye
925
+20
🇦🇺 Burmese · Australia
923
+20
🇳🇱 Spanish · Netherlands
914
+21
🇨🇳 Saxons · China
1096
-21
🇨🇳 Georgians · China
1019
-19
🇫🇷 Japanese · France
991
-18
🇨🇳 Mongols · China
991
-18
Player eAPM Actions Feudal Castle Imperial Opening
29 1,656 10:39 15:12 31:13 ⛏ Fast Castle
27 1,536 10:37 15:47 37:50 ⛏ Fast Castle
26 1,517 8:43 19:08 38:16 ⚔ FC into Scouts
26 1,474 10:26 17:04 35:38 ⛏ Fast Castle
23 1,322 12:04 18:13 38:58 ⛏ Fast Castle
20 1,132 11:06 17:38 24:27 ⛏ Fast Castle
19 1,103 12:44 22:34 — ⚔ Fish Boom into Drush FC
14 784 11:20 19:11 36:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,555 27,745 19,740 7,780 90,820 107,224
32,285 30,245 11,295 4,200 78,025 86,670
34,250 9,159 23,250 4,100 70,759 80,609
19,365 20,184 14,700 3,650 57,899 66,011
34,770 11,545 5,850 2,460 54,625 81,390
22,030 13,375 8,070 2,235 45,710 58,294
16,310 13,280 5,935 2,525 38,050 39,415
7,215 6,921 890 200 15,226 20,992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.