Arabia
508660135Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
24m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
betaxy's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
betaxy
C
Feudal Age
9:35
vs 9:49
top 41%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
13:11
vs 10:33
btm 22%
▼
Low eAPM (26) — busier hands win idle time back
▲
Town centers almost never idle — 0s across the first 24:50
game_is_life
B
Feudal Age
11:13
vs 9:49
btm 17%
Castle Age
21:01
vs 21:49
top 37%
Imperial Age
—
vs 38:58
btm 0%
eAPM
56
vs 38
top 20%
First military
6:34
vs 10:33
top 3%
▼
Slow Feudal Age at 11:13 — slower than 83% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▼
Loom after the Feudal click (9:57) — usually safest before it
▲
Early military at 6:34 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 21:00