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Arena

510364467Analyzed
4v4 RM · 17h ago on Sep 30, 2026· 53m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Danes · Russia
968
+12
🇰🇿 Magyars · Kazakhstan
948
+13
🇩🇪 Ethiopians · Germany
864
+16
🇩🇪 Bohemians · Germany
817
+19
🇨🇳 Hindustanis · China
927
-17
🇮🇳 Italians · India
891
-16
🇨🇳 Byzantines · China
864
-14
🇲🇽 Khmer · Mexico
829
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,749 10:51 16:09 29:25 ⛏ Fast Castle
32 1,746 10:25 15:20 38:38 ⛏ Fast Castle
27 1,425 11:09 15:15 28:40 ⛏ Fast Castle
22 1,175 11:41 16:07 34:57 ⛏ Fast Castle
16 836 10:48 16:06 37:08 ⛏ Fast Castle
13 691 10:29 19:06 31:04 ⚔ FC into Scouts
10 518 10:32 16:37 39:16 ⛏ Fast Castle
8 427 11:02 15:44 37:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,770 33,025 22,085 3,565 81,445 97,391
29,760 27,595 13,370 1,600 72,325 82,425
28,360 8,960 19,235 5,770 62,325 67,068
20,645 13,540 11,370 4,100 49,655 51,838
20,595 10,320 14,415 4,200 49,530 59,489
18,020 9,355 13,205 4,100 44,680 57,470
8,425 8,430 5,770 2,165 24,790 26,691
8,725 8,075 4,400 1,600 22,800 25,398
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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