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Black Forest

508889996Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 48m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1235
+13
🇩🇪 Portuguese · Germany
1227
+13
🇨🇳 Vikings · China
1192
+15
🇮🇳 Spanish · India
1138
+17
🇨🇳 Danes · China
1265
-18
🇨🇳 Khitans · China
1207
-16
🇨🇳 Vietnamese · China
1205
-16
🇨🇳 Franks · China
977
-8
Player eAPM Actions Feudal Castle Imperial Opening
42 2,052 10:56 17:33 23:21 ⛏ Fast Castle
32 1,528 12:06 16:17 31:48 ⛏ Fish Boom FC
31 1,479 12:29 17:37 — ⛏ Fast Castle
28 1,364 12:16 16:02 30:01 ⛏ Fast Castle
25 1,191 9:56 13:43 28:50 ⛏ Fast Castle
24 1,167 9:36 14:57 30:10 ⛏ Fast Castle
23 1,099 12:33 19:52 35:53 ⛏ Fish Boom FC
20 990 11:48 15:52 38:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,970 18,550 12,015 2,070 68,605 96,920
21,745 20,613 10,945 4,960 58,263 87,895
21,185 13,565 13,135 1,705 49,590 56,850
26,195 10,540 7,130 1,600 45,465 65,154
19,525 9,791 9,910 2,150 41,376 46,923
17,345 11,525 6,265 1,295 36,430 37,836
10,225 14,314 8,875 190 33,604 34,791
10,905 12,124 740 2,500 26,269 28,912
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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