AoeStats
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Arena

510451507Analyzed
4v4 RM · 3d ago on Oct 1, 2026· 51m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Celts · Mexico
1559
+9
🇲🇽 Saracens · Mexico
1531
+10
🇲🇽 Franks · Mexico
1434
+13
🇲🇽 Vietnamese · Mexico
1197
+22
🇹🇼 Spanish · Taiwan
1401
-15
🇻🇳 Saxons · Vietnam
1395
-14
🇨🇳 Burgundians · China
1361
-13
🇨🇱 Mongols · Chile
1349
-12
Player eAPM Actions Feudal Castle Imperial Opening
78 4,016 11:23 15:18 30:20 ⛏ Fast Castle
60 3,071 11:38 16:25 42:06 ⛏ Fast Castle
59 3,027 11:00 15:03 31:27 ⛏ Fast Castle
34 1,716 11:41 16:00 28:51 ⛏ Fast Castle
31 1,590 10:26 14:45 28:43 ⛏ Fast Castle
27 1,369 10:45 14:28 30:29 ⛏ Fast Castle
27 1,397 10:48 14:31 45:27 ⛏ Fast Castle
22 1,149 9:24 13:14 29:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,330 15,155 16,230 1,935 75,650 87,718
36,320 20,478 11,970 4,300 73,068 81,574
21,245 22,333 19,895 2,465 65,938 81,659
24,470 26,955 8,510 2,430 62,365 79,861
16,270 24,990 16,230 1,650 59,140 71,302
15,250 17,075 12,235 4,200 48,760 51,006
17,850 14,598 4,630 1,810 38,888 40,947
11,675 11,570 2,345 2,350 27,940 32,004
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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