Arabia
505078286Analyzed2v2 RM
·
24d ago on Sep 7, 2026·
30m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
lightpolus
B
Feudal Age
10:28
vs 10:18
btm 46%
Castle Age
18:47
vs 22:29
top 15%
Imperial Age
—
vs 39:59
btm 0%
eAPM
26
vs 31
btm 37%
First military
20:46
vs 11:39
btm 9%
▲
Fast Castle Age at 18:47 — faster than 85% of analysed players on Arabia
▼
Loom after the Feudal click (21:35) — usually safest before it
▼
First military only at 20:46 (Knight) — later than 91% of analysed players on Arabia
GlorioustoRy [75MINGAME]
C
Feudal Age
12:19
vs 10:18
btm 12%
Castle Age
18:42
vs 22:29
top 14%
Imperial Age
—
vs 39:59
btm 0%
eAPM
18
vs 31
btm 19%
First military
22:10
vs 11:39
btm 7%
▼
Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arabia
▲
Fast Castle Age at 18:42 — faster than 86% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 22:10 (Militia) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 32s across the first 18:42
WhiskeryEmu95
D
Feudal Age
13:22
vs 10:18
btm 5%
Castle Age
24:00
vs 22:29
btm 31%
Imperial Age
—
vs 39:59
btm 0%
eAPM
20
vs 31
btm 22%
First military
14:54
vs 11:39
btm 27%
▼
Slow Feudal Age at 13:22 — slower than 95% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 24:00
D-J_t00th
D
Feudal Age
19:00
vs 10:18
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
5
vs 31
btm 1%
First military
20:38
vs 11:39
btm 10%
▼
Slow Feudal Age at 19:00 — slower than 100% of analysed players on Arabia
▼
Low eAPM (5) — busier hands win idle time back
▼
First military only at 20:38 (Militia) — later than 90% of analysed players on Arabia
▼
Town centers idle 7:25 of the first 30:00 — keep villagers queued