AoeStats
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Oasis

509218755Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 52m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Inca · United Kingdom
980
+15
🇮🇹 Saxons · Italy
938
+17
🇱🇺 Slavs · Luxembourg
896
+19
🇧🇷 Franks · Brazil
893
+19
🇺🇾 Romans · Uruguay
1065
-21
🇺🇾 Magyars · Uruguay
1029
-20
🇪🇸 Burgundians · Spain
1014
-20
🇪🇸 Mongols · Spain
741
-9
Player eAPM Actions Feudal Castle Imperial Opening
27 1,426 12:28 17:44 35:23 ⛏ Fast Castle
25 1,297 11:59 24:23 42:27 ⚔ Scout Rush
24 1,232 12:13 19:54 41:36 ⛏ Fast Castle
19 978 12:43 22:21 43:54 ⛏ Fast Castle
17 907 13:24 25:32 —
13 691 11:57 18:57 31:28
12 604 14:24 21:34 31:57 ⛏ Fast Castle
12 613 11:43 22:50 31:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,955 28,220 14,760 2,800 74,735 83,604
29,445 22,650 14,500 1,700 68,295 75,978
31,590 8,409 13,500 4,000 57,499 68,848
20,090 10,570 7,045 1,050 38,755 43,820
16,285 9,845 6,895 3,065 36,090 39,434
13,885 9,048 8,505 1,200 32,638 34,725
8,720 10,080 7,515 750 27,065 33,161
10,940 6,330 2,760 2,925 22,955 24,281
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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