AoeStats
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Arena

510138579Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 64m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
1142
+14
🇩🇪 Bengalis · Germany
1140
+14
🇹🇼 Danes · Taiwan
1114
+15
🇮🇩 Celts · Indonesia
1061
+18
🇫🇷 Mongols · France
1116
-16
🇩🇪 Goths · Germany
1106
-16
🇲🇽 Malay · Mexico
1096
-15
🇪🇸 Romans · Spain
1075
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 3,261 8:56 18:04 32:51 ⚔ FC into Skirms
48 3,092 10:54 14:45 30:22 ⛏ Fast Castle
40 2,562 11:27 14:29 31:13 ⛏ Fast Castle
38 2,440 9:44 15:22 — ⛏ Fast Castle
37 2,387 11:15 15:40 29:36 ⛏ Fast Castle
32 2,066 11:04 20:38 39:08
25 1,641 10:44 17:50 36:28 ⛏ Fast Castle
20 1,296 11:14 15:42 32:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,265 35,185 35,910 6,375 132,735 134,396
62,720 30,230 28,000 5,530 126,480 131,528
34,445 33,080 31,730 2,250 101,505 120,968
48,870 31,100 11,910 3,200 95,080 102,363
27,655 37,210 12,995 1,760 79,620 90,860
28,370 25,310 19,675 2,800 76,155 83,821
28,025 36,840 8,075 1,670 74,610 99,709
17,195 17,335 2,690 3,750 40,970 41,854
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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