AoeStats
← Chuleta

Arena

509786547Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 95m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Spanish · Peru
1367
+16
🇧🇴 Cumans · Bolivia
1322
+18
🇧🇷 Danes · Brazil
1306
+18
🇦🇷 Bohemians · Argentina
1221
+22
🇧🇷 Goths · Brazil
1533
-26
🇧🇷 Celts · Brazil
1457
-22
🇧🇷 Bohemians · Brazil
1301
-16
🇧🇷 Italians · Brazil
1141
-10
Player eAPM Actions Feudal Castle Imperial Opening
68 6,448 10:40 14:32 30:46 ⛏ Fast Castle
59 5,656 9:25 14:24 36:03 ⛏ Fast Castle
46 4,417 10:39 17:00 35:12 ⛏ Fast Castle
43 4,078 10:47 15:05 29:49 ⛏ Fast Castle
38 3,599 9:07 22:50 38:38 ⛏ Fast Castle
35 3,309 9:58 14:40 24:31 ⛏ Fast Castle
27 2,603 10:31 14:29 31:25 ⛏ Fast Castle
25 2,364 10:04 15:49 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
104,835 55,610 30,370 1,460 192,275 201,162
101,590 54,062 31,875 3,350 190,877 209,461
78,430 69,205 24,595 8,380 180,610 208,412
90,220 54,455 30,040 3,910 178,625 192,435
85,550 49,830 26,885 100 162,365 184,813
58,495 34,585 32,045 1,500 126,625 157,907
50,805 37,695 14,400 4,360 107,260 107,842
34,055 37,183 9,410 1,720 82,368 100,011
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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