AoeStats
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African Clearing

510504974Analyzed
4v4 RM · 23h ago on Oct 1, 2026· 50m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
944
+15
🇭🇰 Magyars · Hong Kong SAR China
896
+17
🇨🇳 Koreans · China
882
+17
🇦🇷 Spanish · Argentina
772
+21
🇨🇳 Japanese · China
915
-18
912
-18
🇮🇩 Huns · Indonesia
903
-17
🇮🇳 Ethiopians · India
893
-17
Player eAPM Actions Feudal Castle Imperial Opening
57 2,878 15:02 19:58 29:09 ⛏ Fish Boom FC
27 1,341 13:44 26:18 38:38 ⚔ Scout Rush
24 1,214 17:29 23:46 — ⚔ FC into Scouts
20 1,008 17:08 21:24 40:36 ⛏ Fast Castle
18 928 14:48 19:03 36:15 ⛏ Fast Castle
18 926 15:08 19:54 39:40 ⚔ Towers FC
11 555 17:36 26:14 —
5 256 13:28 18:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,215 8,710 10,970 2,250 39,145 45,675
14,825 12,010 3,225 4,605 34,665 47,124
10,510 16,250 3,125 2,210 32,095 32,413
12,290 8,075 8,395 400 29,160 30,323
12,170 7,490 5,005 850 25,515 30,479
8,375 4,590 1,725 1,540 16,230 22,157
5,445 3,250 655 1,650 11,000 11,122
2,760 1,650 270 100 4,780 5,814
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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