AoeStats
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Arena

510563397Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 46m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Goths · Argentina
1000
+15
🇬🇧 Wei · United Kingdom
984
+16
🇲🇽 Varangians · Mexico
941
+17
🇵🇱 Goths · Poland
889
+19
🇪🇸 Ethiopians · Spain
1013
-19
🇪🇸 Byzantines · Spain
1002
-18
🇪🇸 Bohemians · Spain
963
-16
🇪🇸 Franks · Spain
907
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,691 11:49 16:29 31:15 ⛏ Fast Castle
29 1,359 10:35 15:42 32:32 ⛏ Fast Castle
27 1,268 11:21 16:25 29:03 ⛏ Fast Castle
26 1,238 11:21 16:53 27:46 ⛏ Fast Castle
25 1,174 12:27 18:43 33:39 ⛏ Fast Castle
23 1,052 10:53 17:12 32:36 ⛏ Fast Castle
19 899 11:37 18:31 32:40 ⛏ Fast Castle
10 451 10:03 17:20 28:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,810 14,110 16,740 3,515 56,175 59,851
21,470 12,060 10,700 2,850 47,080 53,358
20,520 13,390 8,295 850 43,055 49,291
16,945 11,335 9,365 850 38,495 40,977
19,235 8,755 5,690 2,800 36,480 40,234
15,005 9,255 9,670 2,060 35,990 37,974
10,775 12,440 7,930 4,100 35,245 47,212
15,705 11,835 4,105 1,415 33,060 35,649
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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