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Arena

510479618Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 44m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1426
+13
🇨🇳 Poles · China
1426
+13
🇹🇼 Teutons · Taiwan
1396
+15
🇨🇳 Persians · China
1382
+15
🇭🇰 Persians · Hong Kong SAR China
1453
-18
🇦🇷 Britons · Argentina
1344
-13
🇭🇰 Varangians · Hong Kong SAR China
1343
-13
🇨🇳 Huns · China
1324
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 2,640 11:19 15:25 30:08 ⛏ Fast Castle
46 2,021 10:39 14:49 35:17 ⛏ Fast Castle
33 1,472 10:59 14:31 27:20 ⛏ Fast Castle
33 1,460 11:43 15:41 27:11 ⛏ Fast Castle
32 1,428 10:28 13:45 26:57 ⛏ Fast Castle
28 1,218 10:35 14:24 27:16 ⛏ Fast Castle
24 1,046 8:34 25:32 — ⚔ Towers FC
23 1,028 8:42 22:13 43:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,820 19,691 17,070 3,810 75,391 82,036
28,705 15,680 22,295 3,550 70,230 75,030
28,635 11,280 21,110 1,600 62,625 67,133
26,380 19,273 9,560 850 56,063 66,577
21,650 21,851 3,955 2,080 49,536 53,536
14,700 16,300 9,520 2,900 43,420 57,337
10,970 9,431 1,770 2,835 25,006 27,029
9,415 9,685 2,440 2,045 23,585 23,715
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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