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Arena

510465320Analyzed
4v4 RM · 16h ago on Oct 1, 2026· 38m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
1457
+17
🇨🇴 Malians · Colombia
1414
+19
🇦🇷 Cumans · Argentina
1396
+19
🇧🇴 Bohemians · Bolivia
1392
+19
🇨🇳 Celts · China
1599
-23
🇧🇷 Danes · Brazil
1471
-19
🇨🇳 Poles · China
1408
-16
🇦🇷 Teutons · Argentina
1403
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 2,231 11:02 15:35 — ⛏ Fast Castle
46 1,764 9:11 21:19 35:07 ⛏ Fast Castle
45 1,754 11:09 15:53 31:37 ⛏ Fast Castle
44 1,707 11:05 15:33 20:49 ◆ FC into Fast Imp
44 1,703 10:18 16:04 32:44 ⛏ Fast Castle
33 1,282 10:09 14:02 35:02 ⛏ Fast Castle
32 1,252 10:32 14:33 — ⛏ Fast Castle
25 966 10:38 16:15 36:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,435 16,220 13,790 3,650 57,095 60,463
21,935 17,530 10,160 2,750 52,375 56,153
18,605 8,571 11,245 260 38,681 48,081
19,550 8,845 8,605 850 37,850 41,134
11,055 12,828 5,880 1,630 31,393 33,528
11,750 9,445 9,075 300 30,570 32,049
10,930 11,145 4,570 1,770 28,415 32,355
12,880 7,320 2,920 1,320 24,440 25,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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