Arabia
505378758Analyzed1v1 RM
·
21d ago on Sep 9, 2026·
28m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Dd
32 units ordered
Skirmisher12
Scout Cavalry6
Conquistador6
Knight4
Elite Skirmisher3
Spearman1
First military 10:18 — Spearman
Cryptomage
52 units ordered
Skirmisher18
Archer14
Militia6
Spearman6
Man-at-Arms4
Crossbowman4
First military 8:24 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Dd’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Cryptomage’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1