Arabia
505378758Analyzed1v1 RM
·
21d ago on Sep 9, 2026·
28m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Dd's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
Dd
B
Feudal Age
9:44
vs 9:49
top 47%
Castle Age
23:09
vs 21:49
btm 31%
Imperial Age
—
vs 38:59
btm 0%
eAPM
66
vs 39
top 10%
First military
9:56
vs 10:33
top 36%
▲
High eAPM (66) — top quarter of analysed players
▲
Town centers almost never idle — 7s across the first 23:09
Cryptomage
C
Feudal Age
10:47
vs 9:49
btm 24%
Castle Age
26:24
vs 21:49
btm 8%
Imperial Age
—
vs 38:59
btm 0%
eAPM
45
vs 39
top 38%
First military
8:03
vs 10:33
top 12%
▼
Slow Feudal Age at 10:47 — slower than 76% of analysed players on Arabia
▼
Slow Castle Age at 26:24 — slower than 92% of analysed players on Arabia
▼
Loom after the Feudal click (8:41) — usually safest before it
▲
Early military at 8:03 (Militia) — earlier than 88% of analysed players on Arabia
▼
Town centers idle 6:09 of the first 26:24 — keep villagers queued