AoeStats
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Lombardia

510127768Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 30m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Britons · Italy
1318
+13
🇩🇪 Mongols · Germany
1292
+14
🇦🇷 Magyars · Argentina
1270
+15
🇪🇸 Varangians · Spain
1166
+19
🇷🇺 Britons · Russia
1288
-17
🇹🇷 Hindustanis · Türkiye
1277
-17
🇧🇩 Mongols · Bangladesh
1238
-15
🇨🇳 Britons · China
1156
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,175 11:32 22:53 — ⚔ Scout Rush
36 1,116 11:04 16:03 30:45 ⛏ Fast Castle
36 1,117 11:01 14:54 — ⛏ Fast Castle
32 995 9:50 19:52 — ⚔ Scout Rush
31 948 10:55 14:57 29:41 ⛏ Fast Castle
26 816 10:50 14:23 — ⛏ Fast Castle
22 690 10:04 16:56 — ⛏ Fast Castle
12 364 10:35 16:06 27:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,625 7,696 1,725 1,670 25,716 28,730
12,945 9,098 2,530 950 25,523 27,997
10,270 8,411 2,580 1,280 22,541 25,851
13,075 6,611 1,400 1,170 22,256 26,043
10,115 8,338 2,440 1,235 22,128 23,705
8,320 5,598 1,810 1,700 17,428 19,659
8,195 4,012 1,850 200 14,257 16,630
5,125 4,260 2,825 1,365 13,575 14,769
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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