Nomad
510042475Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
29m 48s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 247,226 analysed team-game players on Nomad.
GaryTheSnail
B
Feudal Age
13:48
vs 14:19
top 36%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
21
vs 27
btm 31%
First military
15:50
vs 17:15
top 37%
▼
Loom after the Feudal click (11:40) — usually safest before it
▼
Town centers idle 36:05 of the first 29:48 — keep villagers queued
Raphael
D
Feudal Age
15:38
vs 14:19
btm 23%
Castle Age
28:28
vs 20:58
btm 8%
Imperial Age
—
vs 38:40
btm 0%
eAPM
19
vs 27
btm 25%
First military
18:03
vs 17:15
btm 43%
▼
Slow Feudal Age at 15:38 — slower than 77% of analysed players on Nomad
▼
Slow Castle Age at 28:28 — slower than 92% of analysed players on Nomad
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 37:04 of the first 28:28 — keep villagers queued
2205989282
C
Feudal Age
15:32
vs 14:19
btm 25%
Castle Age
29:36
vs 20:58
btm 6%
Imperial Age
—
vs 38:40
btm 0%
eAPM
38
vs 27
top 22%
First military
17:35
vs 17:15
btm 47%
▼
Slow Feudal Age at 15:32 — slower than 75% of analysed players on Nomad
▼
Slow Castle Age at 29:36 — slower than 94% of analysed players on Nomad
▲
High eAPM (38) — top quarter of analysed players
▼
Town centers idle 35:01 of the first 29:36 — keep villagers queued
1679297837
D
Feudal Age
18:43
vs 14:19
btm 4%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
10
vs 27
btm 5%
▼
Slow Feudal Age at 18:43 — slower than 96% of analysed players on Nomad
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 40:43 of the first 29:48 — keep villagers queued