Four Lakes
509769706Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
14m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
andonihc9's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
andonihc9
D
Feudal Age
12:46
vs 10:51
btm 11%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
22
vs 32
btm 25%
▼
Slow Feudal Age at 12:46 — slower than 89% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 14:47
MrDocBrown
C
Feudal Age
11:01
vs 10:51
btm 45%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
23
vs 32
btm 28%
First military
10:45
vs 12:45
top 22%