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Lombardia

509392038Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 47m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
937
+12
🇨🇳 Khmer · China
916
+13
🇨🇳 Turks · China
900
+13
🇨🇳 Mongols · China
885
+14
🇮🇳 Saxons · India
905
-15
🇹🇷 Turks · Türkiye
877
-14
🇵🇱 Teutons · Poland
845
-13
🇪🇸 Chinese · Spain
758
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 1,460 12:51 18:52 — ⚔ FC into Scouts
30 1,407 12:01 17:10 31:33 ⛏ Fast Castle
25 1,187 13:43 19:26 32:43 ⛏ Fast Castle
24 1,113 14:21 20:01 24:51 ◆ FC into Fast Imp
22 1,040 11:20 15:34 35:08 ⛏ Fast Castle
22 1,059 14:04 19:46 35:00 ⛏ Fast Castle
17 780 16:43 21:14 — ⛏ Fast Castle
9 423 11:50 22:06 35:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,250 16,370 9,055 4,200 47,875 58,426
21,775 10,175 10,995 3,305 46,250 50,589
17,525 14,677 10,095 2,505 44,802 58,080
18,965 10,758 9,070 1,600 40,393 49,169
13,050 14,069 3,675 1,600 32,394 44,529
12,505 10,372 6,630 2,730 32,237 35,151
11,130 9,710 9,275 755 30,870 33,161
14,065 9,355 4,775 2,040 30,235 35,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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