Oasis
507789358Analyzed4v4 RM
·
12d ago on Sep 19, 2026·
55m 47s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
filx3000p
C
Feudal Age
11:15
vs 10:44
btm 36%
Castle Age
20:10
vs 20:42
top 45%
Imperial Age
34:34
vs 36:44
top 32%
eAPM
10
vs 31
btm 4%
First military
28:13
vs 13:39
btm 6%
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 28:13 (Ballista Elephant) — later than 94% of analysed players on Oasis
▼
Town centers idle 3:15 of the first 20:10 — keep villagers queued
mfouad134
C
Feudal Age
12:35
vs 10:44
btm 13%
Castle Age
19:54
vs 20:42
top 42%
Imperial Age
31:51
vs 36:44
top 13%
eAPM
16
vs 31
btm 12%
First military
22:16
vs 13:39
btm 16%
▼
Slow Feudal Age at 12:35 — slower than 87% of analysed players on Oasis
▲
Fast Imperial Age at 31:51 — faster than 87% of analysed players on Oasis
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
Monkey
D
Feudal Age
11:57
vs 10:44
btm 21%
Castle Age
22:39
vs 20:42
btm 31%
Imperial Age
—
vs 36:44
btm 0%
eAPM
6
vs 31
btm 2%
First military
23:41
vs 13:39
btm 13%
▼
Slow Feudal Age at 11:57 — slower than 79% of analysed players on Oasis
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 23:41 (Militia) — later than 87% of analysed players on Oasis
▼
Town centers idle 4:29 of the first 22:39 — keep villagers queued
andres.matamoros88
D
Feudal Age
11:43
vs 10:44
btm 25%
Castle Age
24:06
vs 20:42
btm 20%
Imperial Age
—
vs 36:44
btm 0%
eAPM
6
vs 31
btm 2%
First military
21:03
vs 13:39
btm 20%
▼
Slow Feudal Age at 11:43 — slower than 75% of analysed players on Oasis
▼
Slow Castle Age at 24:06 — slower than 80% of analysed players on Oasis
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 11:46 of the first 24:06 — keep villagers queued
Khirs
D
Feudal Age
13:05
vs 10:44
btm 8%
Castle Age
24:02
vs 20:42
btm 20%
Imperial Age
32:00
vs 36:44
top 14%
eAPM
9
vs 31
btm 3%
First military
35:38
vs 13:39
btm 1%
▼
Slow Feudal Age at 13:05 — slower than 92% of analysed players on Oasis
▼
Slow Castle Age at 24:02 — slower than 80% of analysed players on Oasis
▲
Fast Imperial Age at 32:00 — faster than 86% of analysed players on Oasis
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 35:38 (Chu Ko Nu) — later than 99% of analysed players on Oasis
▼
Town centers idle 4:37 of the first 24:02 — keep villagers queued
| Hooligan |
B
Feudal Age
10:52
vs 10:44
btm 46%
Castle Age
20:08
vs 20:42
top 45%
Imperial Age
32:30
vs 36:44
top 16%
eAPM
25
vs 31
btm 34%
First military
23:46
vs 13:39
btm 12%
▲
Fast Imperial Age at 32:30 — faster than 84% of analysed players on Oasis
▼
Loom after the Feudal click (10:23) — usually safest before it
▼
First military only at 23:46 (Monk) — later than 88% of analysed players on Oasis
▲
Town centers almost never idle — 4s across the first 20:08
marshall_o18
B
Feudal Age
10:34
vs 10:44
top 45%
Castle Age
17:45
vs 20:42
top 26%
Imperial Age
28:03
vs 36:44
top 1%
eAPM
14
vs 31
btm 9%
First military
19:10
vs 13:39
btm 26%
▲
Fast Castle Age at 17:45 — faster than 74% of analysed players on Oasis
▲
Fast Imperial Age at 28:03 — faster than 99% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 9s across the first 17:45
Poexs
D
Feudal Age
12:02
vs 10:44
btm 20%
Castle Age
25:41
vs 20:42
btm 11%
Imperial Age
37:31
vs 36:44
btm 44%
eAPM
16
vs 31
btm 12%
First military
15:27
vs 13:39
btm 42%
▼
Slow Feudal Age at 12:02 — slower than 80% of analysed players on Oasis
▼
Slow Castle Age at 25:41 — slower than 89% of analysed players on Oasis
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 3:21 of the first 25:41 — keep villagers queued