AoeStats
← Khirs

Arena

505481724Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 41m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Britons · Sweden
980
+11
🇦🇷 Franks · Argentina
977
+11
🇧🇷 Jurchens · Brazil
814
+18
🇩🇪 Ethiopians · Germany
797
+19
🇩🇪 Romans · Germany
893
-16
🇪🇸 Chinese · Spain
893
-16
🇹🇷 Khmer · Türkiye
857
-14
🇹🇷 Spanish · Türkiye
820
-13
Compared against 551,408 analysed team-game players on Arena.
Khirs D
Feudal Age 11:57 vs 10:55
btm 18%
Castle Age 23:04 vs 16:03
btm 7%
Imperial Age 38:27 vs 32:17
btm 13%
eAPM 8 vs 27
btm 2%
First military 13:12 vs 18:52
top 7%
▼ Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▼ Slow Castle Age at 23:04 — slower than 93% of analysed players on Arena
▼ Slow Imperial Age at 38:27 — slower than 87% of analysed players on Arena
▼ Low eAPM (8) — busier hands win idle time back
▲ Early military at 13:12 (Spearman) — earlier than 93% of analysed players on Arena
▼ Town centers idle 3:14 of the first 23:04 — keep villagers queued
King of Negev C
Feudal Age 8:49 vs 10:55
top 2%
Castle Age 17:56 vs 16:03
btm 29%
Imperial Age 35:04 vs 32:17
btm 29%
eAPM 18 vs 27
btm 22%
First military 25:57 vs 18:52
btm 15%
▲ Fast Feudal Age at 8:49 — faster than 98% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 25:57 (Skirmisher) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 12s across the first 17:56
Justin Bobr C
Feudal Age 10:30 vs 10:55
top 30%
Castle Age 16:57 vs 16:03
btm 38%
Imperial Age — vs 32:17
btm 0%
eAPM 14 vs 27
btm 11%
First military 28:00 vs 18:52
btm 10%
▲ Fast Feudal Age at 10:30 — faster than 70% of analysed players on Arena
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 28:00 (Centurion) — later than 90% of analysed players on Arena
▲ Town centers almost never idle — 8s across the first 16:57
Itechopolis D
Feudal Age 15:32 vs 10:55
btm 1%
Castle Age 26:50 vs 16:03
btm 2%
Imperial Age — vs 32:17
btm 0%
eAPM 20 vs 27
btm 28%
First military 8:33 vs 18:52
top 0%
▼ Slow Feudal Age at 15:32 — slower than 99% of analysed players on Arena
▼ Slow Castle Age at 26:50 — slower than 98% of analysed players on Arena
▲ Early military at 8:33 (Militia) — earlier than 100% of analysed players on Arena
▲ Town centers almost never idle — 6s across the first 26:50
Upsidupsi C
Feudal Age 12:08 vs 10:55
btm 15%
Castle Age 16:58 vs 16:03
btm 38%
Imperial Age 32:16 vs 32:17
top 50%
eAPM 17 vs 27
btm 19%
First military 14:28 vs 18:52
top 12%
▼ Slow Feudal Age at 12:08 — slower than 85% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▲ Early military at 14:28 (Archer) — earlier than 88% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 16:57
Bolle C
Feudal Age 9:58 vs 10:55
top 13%
Castle Age 18:10 vs 16:03
btm 27%
Imperial Age 35:05 vs 32:17
btm 29%
eAPM 19 vs 27
btm 25%
First military 19:25 vs 18:52
btm 46%
▲ Fast Feudal Age at 9:58 — faster than 87% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 18:10
Pilgrim C
Feudal Age 11:14 vs 10:55
btm 37%
Castle Age 16:51 vs 16:03
btm 39%
Imperial Age 37:05 vs 32:17
btm 19%
eAPM 20 vs 27
btm 28%
First military 20:24 vs 18:52
btm 39%
▼ Slow Imperial Age at 37:05 — slower than 81% of analysed players on Arena
jhonzx_11 A
Feudal Age 10:59 vs 10:55
btm 47%
Castle Age 15:08 vs 16:03
top 31%
Imperial Age 29:49 vs 32:17
top 27%
eAPM 44 vs 27
top 13%
First military 29:59 vs 18:52
btm 5%
▲ Fast Imperial Age at 29:49 — faster than 73% of analysed players on Arena
▲ High eAPM (44) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▼ First military only at 29:59 (Trebuchet) — later than 95% of analysed players on Arena
▲ Town centers almost never idle — 3s across the first 15:08
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