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Arena

505481724Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 41m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Britons · Sweden
980
+11
🇦🇷 Franks · Argentina
977
+11
🇧🇷 Jurchens · Brazil
814
+18
🇩🇪 Ethiopians · Germany
797
+19
🇩🇪 Romans · Germany
893
-16
🇪🇸 Chinese · Spain
893
-16
🇹🇷 Khmer · Türkiye
857
-14
🇹🇷 Spanish · Türkiye
820
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,829 10:59 15:08 29:49 ⛏ Fast Castle
20 845 15:32 26:50 — ⚔ Archers into Skirms
20 843 11:14 16:51 37:05 ⛏ Fast Castle
19 775 9:58 18:10 35:05 ⛏ Fast Castle
18 742 8:49 17:56 35:04 ⛏ Fast Castle
17 719 12:08 16:58 32:16 ⚔ FC into Archers
14 570 10:30 16:57 — ⛏ Fast Castle
8 331 11:57 23:04 38:27

Resources

Player Food Wood Gold Stone Spent Collected
20,695 20,295 13,045 2,350 56,385 60,790
13,550 17,185 16,580 2,950 50,265 58,387
16,425 16,835 7,800 1,500 42,560 54,806
15,300 13,150 8,725 1,515 38,690 41,868
13,600 11,165 8,515 950 34,230 43,667
14,500 9,980 5,540 2,180 32,200 35,299
12,655 9,625 3,815 1,760 27,855 31,219
7,330 6,475 2,985 1,635 18,425 20,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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