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Black Forest

510279929Analyzed
4v4 RM · 4h ago on Sep 30, 2026· 42m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1382
+16
🇮🇳 Sicilians · India
1341
+18
🇵🇱 Bohemians · Poland
1316
+19
🇮🇳 Turks · India
1261
+21
🇭🇰 Chinese · Hong Kong SAR China
1439
-22
🇨🇳 Saracens · China
1412
-20
🇩🇪 Saxons · Germany
1377
-18
🇹🇭 Berbers · Thailand
1275
-14
Player eAPM Actions Feudal Castle Imperial Opening
73 3,134 11:48 15:10 — ⛏ Fast Castle
50 2,162 10:04 14:05 31:03 ⛏ Fast Castle
45 1,942 11:30 15:49 27:22 ⛏ Fast Castle
40 1,708 12:35 16:37 31:49 ⛏ Fast Castle
39 1,660 11:01 15:18 31:50 ⛏ Fast Castle
38 1,627 10:50 16:42 — ⚔ Archer Rush
36 1,555 10:56 14:32 27:31 ⛏ Fast Castle
28 1,180 12:49 16:53 31:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,035 15,925 17,795 1,640 74,395 86,173
24,410 15,550 13,700 2,500 56,160 64,337
22,665 18,015 10,095 2,975 53,750 66,418
19,455 21,625 11,020 1,600 53,700 65,770
22,680 13,007 7,845 2,745 46,277 55,254
14,690 11,614 9,365 300 35,969 38,475
8,125 10,517 8,070 655 27,367 30,756
7,185 11,159 3,900 670 22,914 24,310
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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