MegaRandom
508203672Analyzed2v2 RM
·
9d ago on Sep 21, 2026·
16m 31s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Hold_Fast
7 units ordered
Scout Cavalry7
First military 10:44 — Scout Cavalry
_Orca_
13 units ordered
Archer11
Militia1
Spearman1
First military 11:03 — Militia
Alastan
0 units ordered
YDRL
3 units ordered
Spearman2
Militia1
First military 10:14 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Hold_Fast’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
_Orca_’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
YDRL’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1