AoeStats
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Arena

508492452Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 48m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
842
+16
🇹🇷 Poles · Türkiye
815
+17
🇩🇪 Britons · Germany
806
+17
🇬🇷 Teutons · Greece
792
+18
🇫🇷 Saxons · France
892
-20
🇫🇷 Romans · France
856
-18
🇫🇷 Hindustanis · France
791
-15
🇫🇷 Poles · France
789
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,640 9:38 13:17 34:04 ⛏ Fast Castle
44 2,165 11:18 16:00 32:29 ⛏ Fast Castle
43 2,085 11:55 17:15 45:30 ⛏ Fast Castle
32 1,553 10:35 16:58 38:19 ⛏ Fast Castle
19 909 9:47 18:06 38:55 ⛏ Fast Castle
17 845 12:51 16:58 34:02 ⛏ Fast Castle
16 766 11:54 17:03 34:27 ⛏ Fast Castle
13 621 10:41 17:18 30:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,175 34,018 16,500 5,980 88,673 93,494
30,145 14,875 16,170 2,275 63,465 68,816
33,650 11,435 6,005 2,250 53,340 73,091
24,815 13,700 10,890 1,500 50,905 54,081
16,990 17,590 9,545 2,800 46,925 53,182
18,945 9,355 11,895 2,800 42,995 58,914
16,815 16,715 6,670 1,575 41,775 53,434
10,470 10,250 2,160 1,175 24,055 26,504
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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