Arabia
510244522Analyzed2v2 RM
·
15h ago on Sep 30, 2026·
54m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DonHisHead
86 units ordered
Longbowman32
Crossbowman19
Elite Skirmisher16
Battering Ram6
Long Swordsman5
Archer3
Mangonel2
Capped Ram2
Scorpion1
First military 23:10 — Archer
mathewmelo2215
152 units ordered
Light Cavalry76
Magyar Huszar40
Hussar21
Scout Cavalry15
First military 15:21 — Scout Cavalry
roughneck913
47 units ordered
Spearman20
Long Swordsman8
Cavalier8
Pikeman8
Knight3
First military 21:26 — Spearman
Itacate
112 units ordered
Steppe Lancer28
Pikeman17
Crossbowman13
Spearman12
Cavalry Archer12
Archer9
Battering Ram8
Mangonel5
Skirmisher3
Militia3
Kipchak2
First military 21:40 — Battering Ram
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DonHisHead’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
mathewmelo2215’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
roughneck913’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Itacate’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3