AoeStats
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Yucatan

510519482Analyzed
4v4 RM · 23h ago on Oct 1, 2026· 52m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
773
+14
🇯🇵 Khitans · Japan
756
+15
🇲🇳 Franks · Mongolia
756
+15
🇺🇸 Danes · United States
722
+24
🇮🇳 Saracens · India
805
-18
🇨🇭 Mongols · Switzerland
803
-17
🇨🇳 Persians · China
699
-14
🇦🇷 Teutons · Argentina
631
-11
Player eAPM Actions Feudal Castle Imperial Opening
31 1,633 11:14 16:28 43:27 ⛏ Fast Castle
27 1,418 14:18 19:03 28:39 ⛏ Fast Castle
27 1,437 10:28 18:51 34:51 ⛏ Fast Castle
22 1,152 12:19 21:27 38:46 ⛏ Fish Boom
22 1,157 11:28 15:44 32:06 ⛏ Fast Castle
16 842 11:31 17:17 — ⛏ Fast Castle
7 386 13:40 23:35 — ⛏ Fast Castle
6 332 13:39 17:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,250 16,885 26,610 5,475 84,220 94,476
35,300 13,595 26,515 3,760 79,170 84,174
25,365 15,926 15,485 3,850 60,626 74,884
18,145 14,105 7,780 3,140 43,170 66,277
16,765 10,461 6,455 1,125 34,806 35,459
7,850 7,125 900 1,050 16,925 23,413
5,925 4,705 750 1,955 13,335 17,618
4,995 4,113 1,610 85 10,803 12,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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