Arena
510038992Analyzed4v4 RM
·
3d ago on Sep 29, 2026·
9m 54s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 548,628 analysed team-game players on Arena.
ogipochi_
B
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
31
vs 27
top 41%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 9:54
卢本伟
S
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
50
vs 27
top 8%
▲
High eAPM (50) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 8s across the first 9:54
theilor.taiariol
B
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
27
vs 27
top 50%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 19s across the first 9:54
Soldaris
B
Feudal Age
9:20
vs 10:55
top 5%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
18
vs 27
btm 22%
▲
Fast Feudal Age at 9:20 — faster than 95% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 14s across the first 9:54
JabberWocky
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
14
vs 27
btm 11%
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 12s across the first 9:54
TheGems
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
8
vs 27
btm 2%
▼
Low eAPM (8) — busier hands win idle time back
永不投降嘻嘻
S
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
47
vs 27
top 10%
▲
High eAPM (47) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 9:54
make wall ,door and market well?
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
0
vs 27
btm 0%
▼
Low eAPM (0) — busier hands win idle time back