AoeStats
← 巨炮叔叔

African Clearing

510754327Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 40m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1432
+12
🇨🇳 Saracens · China
1425
+13
🇨🇳 Cumans · China
1322
+17
🇨🇳 Berbers · China
1316
+17
🇫🇷 Magyars · France
1408
-17
🇩🇪 Danes · Germany
1350
-15
🇩🇪 Mongols · Germany
1341
-15
🇪🇸 Teutons · Spain
1289
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 2,174 13:28 17:04 32:34 ⛏ Fast Castle
45 1,861 10:56 22:08 — ⚔ M@A into Archers
42 1,722 12:32 22:14 — ⚔ Scout Rush
37 1,518 13:30 17:51 35:24 ⛏ Fast Castle
36 1,484 11:57 32:24 — ⚔ Archers into Skirms
32 1,292 12:24 16:06 32:05 ⛏ Fast Castle
29 1,180 13:11 17:02 37:56 ⛏ Fast Castle
28 1,157 13:25 17:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,350 12,565 9,185 2,350 47,450 49,508
19,890 15,122 7,035 3,315 45,362 51,516
19,040 11,265 8,220 1,050 39,575 41,780
11,530 10,045 5,525 2,350 29,450 31,945
10,955 8,827 2,005 2,975 24,762 27,807
10,265 8,683 3,385 1,500 23,833 24,377
12,700 5,917 2,525 1,295 22,437 23,998
4,950 7,393 4,670 425 17,438 17,661
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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