AoeStats
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Black Forest

510460940Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 46m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Armenians · Portugal
1174
+12
🇨🇳 Britons · China
1148
+13
🇺🇸 Persians · United States
1042
+18
🇲🇽 Varangians · Mexico
1042
+18
🇮🇳 Lithuanians · India
1194
-20
🇧🇷 Teutons · Brazil
1087
-15
🇲🇽 Spanish · Mexico
1047
-14
🇧🇷 Bohemians · Brazil
1010
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 2,089 14:01 17:37 38:55 ⛏ Fast Castle
34 1,578 10:21 18:36 31:59 ⛏ Fast Castle
29 1,338 9:53 16:35 28:51 ⛏ Fast Castle
24 1,111 13:05 16:46 30:39 ⛏ Fast Castle
22 1,013 10:31 15:01 29:47 ⛏ Fast Castle
22 1,037 10:14 16:19 31:20 ⛏ Fast Castle
21 963 14:32 19:20 33:16 ⛏ Fast Castle
16 736 12:01 18:33 30:58 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,875 19,040 18,085 2,090 68,090 88,814
29,670 17,370 13,875 3,610 64,525 76,581
25,000 24,536 7,130 1,065 57,731 65,273
16,050 19,650 15,970 4,315 55,985 57,105
25,475 14,515 12,600 1,650 54,240 68,975
22,180 24,051 4,660 1,355 52,246 63,710
19,760 17,492 5,710 365 43,327 57,884
18,115 11,893 9,015 1,820 40,843 50,259
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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