AoeStats
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Arena

510457079Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 37m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Lithuanians · India
1180
+14
🇨🇴 Danes · Colombia
1084
+18
🇲🇽 Persians · Mexico
1026
+21
🇧🇷 Malay · Brazil
987
+23
🇲🇽 Persians · Mexico
1166
-20
🇨🇳 Italians · China
1162
-20
🇺🇸 Huns · United States
1110
-18
🇩🇪 Bohemians · Germany
1107
-18
Player eAPM Actions Feudal Castle Imperial Opening
31 1,160 10:45 14:42 36:15 ⛏ Fast Castle
28 1,051 10:40 14:37 29:58 ⛏ Fast Castle
27 1,001 10:29 14:16 30:28 ⛏ Fast Castle
22 835 11:25 15:52 28:04 ⛏ Fast Castle
19 732 10:33 13:54 28:04 ⛏ Fast Castle
19 729 10:49 15:05 — ⛏ Fast Castle
18 677 9:20 16:36 — ⛏ Fast Castle
15 571 12:10 16:23 31:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,995 9,913 9,820 3,000 47,728 57,293
23,850 15,145 1,250 2,300 42,545 63,346
11,125 8,495 4,315 1,865 25,800 31,040
10,880 8,628 2,570 1,710 23,788 26,439
11,300 7,850 3,575 850 23,575 25,222
9,705 6,955 2,835 850 20,345 23,952
8,200 5,430 470 850 14,950 18,010
7,195 5,640 1,420 300 14,555 18,642
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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