AoeStats
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Arena

510484561Analyzed
4v4 RM · 21h ago on Oct 1, 2026· 45m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1242
+14
🇹🇼 Khmer · Taiwan
1231
+14
🇨🇳 Spanish · China
1165
+17
🇹🇼 Poles · Taiwan
1143
+19
🇷🇺 Georgians · Russia
1209
-17
🇷🇺 Hindustanis · Russia
1202
-16
🇹🇷 Khmer · Türkiye
1191
-16
🇲🇽 Danes · Mexico
1174
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 2,768 11:18 15:47 40:59 ⛏ Fast Castle
44 2,003 10:55 14:20 32:33 ⛏ Fast Castle
35 1,600 11:00 15:08 30:19 ⛏ Fast Castle
34 1,547 10:25 15:51 — ⛏ Fast Castle
34 1,545 11:31 17:00 28:00 ⛏ Fast Castle
32 1,452 11:01 17:45 31:32 ⛏ Fast Castle
29 1,303 11:29 15:40 35:13 ⛏ Fast Castle
22 1,014 11:39 15:56 44:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,805 9,195 25,070 1,700 64,770 70,221
30,545 14,610 14,520 2,250 61,925 72,408
22,080 16,875 7,405 3,050 49,410 67,429
17,515 16,990 11,550 1,680 47,735 55,199
24,690 11,630 8,450 1,400 46,170 48,640
13,770 11,558 3,595 1,925 30,848 37,576
11,215 9,660 6,635 1,685 29,195 31,099
14,570 8,345 3,750 2,220 28,885 34,966
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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