Arabia
505984473Analyzed2v2 RM
·
19d ago on Sep 11, 2026·
67m 6s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
harpua44
142 units ordered
Cavalier89
Camel Scout25
Trebuchet10
Knight6
Scout Cavalry5
Spearman4
Monk3
First military 10:38 — Scout Cavalry
kaib1249
241 units ordered
Crossbowman211
Archer18
Monk8
Keshik2
Trebuchet2
First military 14:32 — Archer
Sir KuBo PC
270 units ordered
Hei Guang Cavalry60
Pikeman53
Xianbei Raider52
Halberdier50
Elite Skirmisher16
Tiger Cavalry14
Traction Trebuchet12
Spearman7
Mangonel3
Petard3
First military 15:29 — Spearman
BlueDragon_Tuga
443 units ordered
Crossbowman398
Hand Cannoneer22
War Elephant7
Spearman6
Knight6
Scout Cavalry4
First military 11:35 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
harpua44’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
kaib1249’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Sir KuBo PC’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
BlueDragon_Tuga’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7