AoeStats
← bischlar

Four Lakes

510209754Analyzed
1v1 RM · 1d ago on Sep 30, 2026· 29m 8s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Danes · Canada
980
+15
🇫🇷 Aztecs · France
949
-44

Win probability

bischlar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
armandfort21 B
Feudal Age 10:20 vs 10:51
top 33%
Castle Age 22:52 vs 20:09
btm 22%
Imperial Age — vs 36:23
btm 0%
eAPM 35 vs 32
top 42%
First military 12:19 vs 12:45
top 45%
▼ Slow Castle Age at 22:52 — slower than 78% of analysed players on Four Lakes
▼ Loom never researched — one lost villager costs more
bischlar C
Feudal Age 11:28 vs 10:51
btm 32%
Castle Age 25:15 vs 20:09
btm 9%
Imperial Age — vs 36:23
btm 0%
eAPM 37 vs 32
top 39%
First military 11:42 vs 12:45
top 36%
▼ Slow Castle Age at 25:15 — slower than 91% of analysed players on Four Lakes
▼ Town centers idle 3:45 of the first 25:15 — keep villagers queued
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