Four Lakes
510209754Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
29m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
bischlar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
armandfort21
B
Feudal Age
10:20
vs 10:51
top 33%
Castle Age
22:52
vs 20:09
btm 22%
Imperial Age
—
vs 36:23
btm 0%
eAPM
35
vs 32
top 42%
First military
12:19
vs 12:45
top 45%
▼
Slow Castle Age at 22:52 — slower than 78% of analysed players on Four Lakes
▼
Loom never researched — one lost villager costs more
bischlar
C
Feudal Age
11:28
vs 10:51
btm 32%
Castle Age
25:15
vs 20:09
btm 9%
Imperial Age
—
vs 36:23
btm 0%
eAPM
37
vs 32
top 39%
First military
11:42
vs 12:45
top 36%
▼
Slow Castle Age at 25:15 — slower than 91% of analysed players on Four Lakes
▼
Town centers idle 3:45 of the first 25:15 — keep villagers queued