Arabia
510107436Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
36m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
maxpower5208's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
NeuroGG
C
Feudal Age
9:42
vs 9:49
top 45%
Castle Age
24:18
vs 21:49
btm 20%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
11:17
vs 10:33
btm 38%
▼
Slow Castle Age at 24:18 — slower than 80% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 24:18
maxpower5208
D
Feudal Age
12:00
vs 9:49
btm 8%
Castle Age
25:44
vs 21:49
btm 11%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
10:53
vs 10:33
btm 44%
▼
Slow Feudal Age at 12:00 — slower than 92% of analysed players on Arabia
▼
Slow Castle Age at 25:44 — slower than 89% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:38 of the first 25:43 — keep villagers queued