AoeStats
← jeff0511

Arena

508923169Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 54m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Franks · Taiwan
1160
+13
🇲🇲 Teutons · Myanmar (Burma)
1143
+13
🇹🇼 Varangians · Taiwan
1109
+15
🇹🇼 Vietnamese · Taiwan
1074
+15
🇻🇳 Romans · Vietnam
1100
-15
🇹🇼 Khmer · Taiwan
1097
-15
🇹🇼 Sicilians · Taiwan
1089
-14
🇹🇼 Mongols · Taiwan
1033
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,486 10:58 14:16 27:19 ⛏ Fast Castle
42 2,312 10:50 15:38 30:16 ⛏ Fast Castle
40 2,186 10:03 17:08 31:56 ⛏ Fast Castle
34 1,830 10:14 14:36 34:55 ⛏ Fast Castle
33 1,782 11:07 15:52 34:55 ⛏ Fast Castle
28 1,550 11:08 15:35 30:26 ⛏ Fast Castle
27 1,470 10:39 14:35 30:53 ⛏ Fast Castle
9 514 10:37 14:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,395 19,575 20,140 4,505 80,615 94,707
32,420 14,215 19,395 4,300 70,330 85,100
20,160 19,740 15,930 2,175 58,005 72,615
26,365 19,765 6,160 2,455 54,745 59,648
23,225 16,665 11,970 1,800 53,660 56,300
24,925 15,020 10,055 1,025 51,025 59,866
20,275 10,770 11,480 1,055 43,580 73,732
5,400 4,590 955 2,625 13,570 16,815
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.