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Arena

510321952Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 61m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Mongols · Indonesia
1064
+14
🇨🇳 Hindustanis · China
1062
+14
🇨🇳 Franks · China
981
+17
🇨🇳 Magyars · China
979
+18
🇨🇳 Franks · China
1091
-18
🇫🇷 Danes · France
1051
-17
🇳🇱 Malay · Netherlands
1011
-16
🇨🇳 Celts · China
916
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,825 10:18 14:28 27:50 ⛏ Fast Castle
33 2,008 9:57 13:48 29:30 ⛏ Fast Castle
31 1,915 10:35 15:23 32:20 ⛏ Fast Castle
30 1,834 10:02 15:51 35:48 ⛏ Fast Castle
27 1,675 12:31 22:09 35:28
26 1,588 10:18 15:14 32:02 ⛏ Fast Castle
24 1,443 9:24 15:39 29:25 ⛏ Fast Castle
19 1,190 10:33 16:42 32:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,345 28,565 27,720 3,145 111,775 122,300
55,055 22,506 26,695 2,160 106,416 110,339
45,710 22,185 32,210 4,380 104,485 107,646
37,485 21,200 30,070 2,400 91,155 124,635
36,110 31,085 7,135 1,600 75,930 84,901
23,365 19,370 22,755 4,250 69,740 111,675
31,560 18,050 18,245 1,690 69,545 71,461
14,545 11,605 3,870 2,350 32,370 41,984
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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