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Black Forest

509908024Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 54m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1061
+13
🇩🇪 Varangians · Germany
1027
+14
🇨🇴 Goths · Colombia
978
+17
🇩🇪 Persians · Germany
893
+20
🇵🇰 Teutons · Pakistan
1020
-17
🇵🇰 Bohemians · Pakistan
1009
-17
🇨🇳 Franks · China
994
-16
🇵🇰 Lithuanians · Pakistan
939
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,668 11:45 16:28 33:15 ⛏ Fast Castle
39 2,134 14:59 18:54 37:03 ⛏ Fish Boom FC
25 1,343 11:47 15:41 31:20 ⛏ Fast Castle
23 1,232 12:55 24:54 41:34 ⚔ Scout Rush
21 1,130 12:54 22:52 40:34 ⚔ M@A Rush
19 1,057 13:24 19:01 38:35 ⛏ Fish Boom FC
16 862 12:07 16:08 30:27 ⛏ Fast Castle
12 653 13:23 30:39 48:29

Resources

Player Food Wood Gold Stone Spent Collected
35,375 36,462 22,635 2,440 96,912 120,394
42,320 16,745 18,805 5,200 83,070 104,144
29,720 22,965 19,865 3,475 76,025 97,366
24,450 27,660 12,580 2,715 67,405 89,292
15,225 25,835 13,365 4,830 59,255 86,743
32,675 14,145 8,145 2,965 57,930 66,361
21,980 16,261 9,580 1,175 48,996 64,588
16,385 13,732 6,120 1,405 37,642 42,363
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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