AoeStats
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Arena

509537684Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 49m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇷 Vikings · Costa Rica
1279
+7
🇺🇸 Franks · United States
1086
+14
🇵🇪 Saxons · Peru
1049
+14
🇨🇴 Persians · Colombia
993
+17
🇲🇽 Bulgarians · Mexico
1067
-14
🇲🇽 Khmer · Mexico
1038
-13
🇨🇳 Franks · China
1027
-13
🇦🇺 Mongols · Australia
1018
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,260 10:35 14:52 33:23 ⛏ Fast Castle
30 1,461 10:41 15:13 36:40 ⛏ Fast Castle
29 1,412 10:25 16:05 32:32 ⛏ Fast Castle
27 1,342 10:56 15:31 31:53 ⛏ Fast Castle
24 1,165 10:10 15:15 29:06 ⛏ Fast Castle
20 1,000 13:40 17:44 32:00 ⛏ Fast Castle
19 924 10:58 15:49 32:12 ⛏ Fast Castle
16 799 11:30 17:20 33:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,980 20,540 24,450 2,530 85,500 90,055
31,130 18,575 20,140 850 70,695 75,613
19,735 17,455 12,380 4,205 53,775 57,801
24,205 10,675 13,135 5,550 53,565 65,333
22,845 14,665 14,450 1,500 53,460 60,883
13,550 17,160 11,530 995 43,235 54,620
14,150 14,115 8,760 2,520 39,545 43,393
14,100 12,838 4,600 4,400 35,938 43,129
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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