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Arena

508854753Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 52m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Persians · South Africa
1188
+15
🇩🇪 Magyars · Germany
1180
+15
🇦🇩 Franks · Andorra
1161
+16
🇫🇷 Byzantines · France
1160
+15
🇺🇸 Saxons · United States
1184
-16
🇨🇳 Turks · China
1178
-16
🇨🇱 Byzantines · Chile
1143
-15
🇨🇳 Franks · China
1126
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,296 9:37 14:20 29:31 ⛏ Fast Castle
40 2,108 11:03 15:47 32:16 ⛏ Fast Castle
32 1,681 10:07 14:32 29:20 ⛏ Fast Castle
29 1,542 10:05 13:24 31:06 ⛏ Fast Castle
25 1,323 10:53 14:54 26:55 ⛏ Fast Castle
24 1,243 11:18 15:12 27:34 ⛏ Fast Castle
24 1,247 11:25 15:22 33:53 ⛏ Fast Castle
17 891 10:21 14:07 31:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,800 44,000 11,185 2,350 100,335 118,021
39,835 24,265 20,470 4,480 89,050 92,302
36,210 22,820 19,955 3,360 82,345 94,569
39,210 20,350 18,385 3,200 81,145 94,134
32,800 14,700 29,320 1,055 77,875 82,952
33,360 23,905 12,495 1,510 71,270 75,807
20,885 20,015 23,910 3,015 67,825 72,647
20,845 15,300 6,195 1,530 43,870 50,985
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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