Arabia
508352477Analyzed3v3 RM
·
9d ago on Sep 22, 2026·
36m 38s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
GM.Milinhox
46 units ordered
Crossbowman29
Scout Cavalry8
Archer6
Mangonel3
First military 11:54 — Scout Cavalry
GM.Matheus
36 units ordered
Knight31
Scout Cavalry3
Monk2
First military 11:19 — Scout Cavalry
GAX | Tales
66 units ordered
Knight60
Scout Cavalry6
First military 11:48 — Scout Cavalry
XezkitoDelFlow
31 units ordered
Spearman27
Pikeman4
First military 20:30 — Spearman
! benjA -
34 units ordered
Spearman17
Long Swordsman9
Militia6
Man-at-Arms2
First military 8:57 — Militia
Rodrigo Da Silva
55 units ordered
Pikeman28
Spearman22
Scout Cavalry5
First military 14:31 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
GM.Milinhox’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
GM.Matheus’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
GAX | Tales’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
XezkitoDelFlow’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
! benjA -’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Rodrigo Da Silva’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9