AoeStats
← Shields10

Four Lakes

510168573Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 40m 8s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Mongols · Australia
1070
+15
🇦🇺 Mongols · Australia
1047
-15
Shields10 52 units ordered
Archer18
Crossbowman10
Mangudai8
Battering Ram5
Trebuchet5
Demolition Raft3
Mangonel2
Monk1
First military 10:13 — Demolition Raft
arieljacominibonetti 110 units ordered
Mangudai71
Light Cavalry30
Trebuchet7
Scout Cavalry2
First military 11:02 — Scout Cavalry

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Shields10’s army and what beats it
Archer ×18 trained
beaten bySkirmisher +3
Crossbowman ×10 trained
beaten bySkirmisher +3
Mangudai ×8 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
arieljacominibonetti’s army and what beats it
Mangudai ×71 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Light Cavalry ×30 trained
beaten bySpearman +15Camel Rider +9
Trebuchet ×7 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
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