AoeStats
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Arena

510070346Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 63m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1703
+9
🇹🇼 Danes · Taiwan
1520
+16
🇹🇼 Wei · Taiwan
1402
+21
🇨🇳 Mongols · China
1391
+22
🇩🇪 Ethiopians · Germany
1662
-22
🇩🇪 Britons · Germany
1656
-22
🇹🇼 Wei · Taiwan
1426
-13
🇨🇳 Hindustanis · China
1373
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 3,975 10:32 14:16 28:55 ⛏ Fast Castle
58 3,671 11:31 15:32 26:40 ⛏ Fast Castle
58 3,673 8:24 18:01 33:54 ⛏ Fast Castle
46 2,915 10:02 13:37 25:34 ⛏ Fast Castle
44 2,780 10:09 14:25 29:37 ⛏ Fast Castle
44 2,797 10:08 14:25 28:35 ⛏ Fast Castle
40 2,515 10:42 14:29 27:56 ⛏ Fast Castle
30 1,873 9:32 14:00 28:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
85,585 25,230 21,460 5,550 137,825 145,130
72,745 36,685 23,460 4,300 137,190 142,592
48,710 49,150 30,070 4,440 132,370 135,461
66,805 36,210 22,500 3,550 129,065 139,544
51,240 45,862 18,690 2,625 118,417 129,805
35,080 53,110 22,295 2,355 112,840 118,457
61,910 21,445 17,135 5,080 105,570 107,819
32,600 28,521 28,595 4,050 93,766 102,523
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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